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:::Matrix Realm:: :: Форумы :: ЗАКРЫТЫЙ КЛУБ :: Место общения ГМ   << Предыдущая тема | Следующая тема >>
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Модераторы: soulhunter
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Havchik
12.09.2006, 15:41  

ID пользователя #48
Зарегистрирован: 04.05.2005, 18:30
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.php> content="text.php; charset=utf-8">The Exported data by Navicat
name security help
acct 0 Syntax: .acct



Display the access level of your account.
addgo 3 Syntax: .addgo #id



Add a game object from game object templates to the world at your current location using the #id.



Note: this is a copy of .gameobject.
addgrave 3 Syntax: .addgrave (any¦alliance¦horde)



Add a graveyard at your current location for `any` or specific faction. If in radius 50f already exist graveyard then instead creating new this graveyard coordinates, orientation and faction updated. Current zone automaticly linked to created graveyard.
additem 3 Syntax: .additem #itemid [#itemcount] or .additem 0 #itemcount $itemname



Adds the specified number of items of id #itemid to your or selected character inventory. If #itemcount is omitted, only one item will be added.

With the second syntax you can add an item with exact (!) name $itemname.
additemset 3 Syntax: .additemset #itemsetid



Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.
addmove 2 Syntax: .addmove [#waittime]



Add your current location as a waypoint for the selected creature. And optional add wait time.
addsh 3 Syntax: .addsh



Add a spirit healer to your current location.



Not yet implemented.
AddSpawn 2 Not yet implemented.
addspirit 3 Syntax: .addspirit



Spawns the spirit healer for the current location, if there is one defined for the current location.



Command disabled.
addspw 2 Syntax: .addspw #creatureid



Spawn a creature by the given template id of #creatureid.
addweapon 3 Not yet implemented.
allowmove 3 Syntax: .allowmove



Enable or disable movement for the selected creature.
anim 3 Syntax: .anim #emoteid



Play emote #emoteid for your character.
announce 1 Syntax: .announce $MessageToBroadcast



Send a global message to all players online.
aura 3 Syntax: .aura #spellid



Add the aura from spell #spellid to your character.
bank 3 Syntax: .bank



Show your bank inventory.
changelevel 2 Syntax: .changelevel #level



Change the level of the selected creature to #level.



#level may range from 1 to 63.
commands 0 Syntax: .commands



Display a list of available commands for your account level.
createguild 3 Syntax: .createguild $GuildLeaderName $GuildName



Create a guild named $GuildName with the player $GuildLeaderName as leader.
delete 2 Syntax: .delete



Delete the selected creature from the world.
demorph 2 Syntax: .demorph



Demorph the selected player.
die 3 Syntax: .die



Kill the selected player or creature. If no player or creature selected, it will kill you.
dismount 0 Syntax: .dismount



Dismount you, if you are mounted.
displayid 2 Syntax: .displayid #displayid



Change the model id of the selected creature to #displayid.
distance 3 Syntax: .distance



Display the distance from your character to the selected creature.
emote 3 Syntax: .emote #emoteid



Make the selected creature emote with an emote of id #emoteid.
explorecheat 3 Syntax: .explorecheat #flag



Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.



Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.
factionid 2 Syntax: .factionid #factionid



Set the faction of the selected creature to #factionid.
gameobject 3 Syntax: .gameobject #id



Add a game object from game object templates to the world at your current position using the #id.
getvalue 3 Syntax: .getvalue #field #isInt



Get the field #field of the selected creature. If no creature is selected, get the content of your field.



Use a #isInt of value 1 if the expected field content is an integer.
gmlist 0 Syntax: .gmlist



Display a list of available Game Masters.
gmoff 1 Syntax: .gmoff



Disable the prefix for your character.
gmon 1 Syntax: .gmon



Enable the prefix for your character.
go 3 Syntax: .go #position_x #position_y #position_z #mapid



Teleport to the given coordinates on the specified map.
goname 1 Syntax: .goname $charactername



Teleport to the given character. Either specify the character name or click on the character's portait, e.g. when you are in a group.
gps 1 Syntax: .gps



Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id
guid 2 Syntax: .guid



Display the GUID for the selected character.
help 0 Syntax: .help $command



Display usage instructions for the given $command.
hidearea 3 Syntax: .hidearea #areaid



Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.
hover 3 Syntax: .hover #flag



Enable or disable hover mode for your character.



Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.
info 0 Syntax: .info



Display the number of connected players.
item 2 Syntax: .item #guid #amount



Add the given amount #amount of the item with a GUID of #guid to the selected vendor.
itemmove 2 Syntax: .itemmove #sourceslotid #destinationslotid



Move an item from slots #sourceslotid to #destinationslotid in your inventory



Not yet implemented
itemrmv 2 Syntax: .itemrmv #guid



Remove the given item with a GUID of #guid from the selected vendor.
kick 2 Syntax: .kick $charactername



Kick the given character from the world.
learn 3 Syntax: .learn #parameter



Selected character learn a spell of id #parameter. A GM can use .learn all if he wants to learn all default spells for Game Masters, .learn all_lang to learn all langauges, and .learn all_myclass to learn all spells available for his class (Character selection in these cases ignored).
learnsk 3 Syntax: .learnsk #skillId #level #max



Learn a skill of id #skill with a current skill value of #level and a maximum value of #max for the selected character. If no character is selected, you learn the skill.
levelup 3 Syntax: .levelup #numberoflevels



Increase the level of the selected character by #numberoflevels. If #numberoflevels is omitted, the level will be increase by 1. If no character is selected, increase your level.
linkgrave 3 Syntax: .linkgrave #graveyard_id



Link current zone to graveyard. This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. From instance ghosts teleported to nearest linked graveyard with ignoring ghost faction.
loadscripts 3 Syntax: .loadscripts $scriptlibraryname



Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.
Mod32Value 3 Syntax: .Mod32Value #field #value



Add #value to field #field of your character.
modify 1 Syntax: .modify $parameter $value



Modify the value of various parameters. Use .help modify $parameter to get help on specific parameter usage.



Supported parameters include hp, mana, rage, energy, gold, level, speed, swim, scale, bit, bwalk, aspeed, faction, and spell.
modify aspeed 1 Syntax: .modify aspeed #speed



Modify all speeds -run,swim,run back- of the selected player. If no player is selected, modify your speed.



#speed may range from 0 to 50.
modify bit 1 Syntax: .modify bit #field #bit



Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
modify bwalk 1 Syntax: .modify bwalk #speed



Modify the speed of the selected player while running backwards. If no player is selected, modify your speed.



#speed may range from 0 to 50.
modify energy 1 Syntax: .modify energy #energy



Modify the energy of the selected player. If no player is selected, modify your energy.
modify faction 1 Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid



Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
modify gold 1 Syntax: .modify gold #money



Add or remove money to the selected player. If no player is selected, modify your money.



#gold can be negative to remove money.
modify hp 1 Syntax: .modify hp #newhp



Modify the hp of the selected player. If no player is selected, modify your hp.
modify mana 1 Syntax: .modify mana #newmana



Modify the mana of the selected player. If no player is selected, modify your mana.
modify rage 1 Syntax: .modify rage #newrage



Modify the rage of the selected player. If no player is selected, modify your rage.
modify scale 1  
modify speed 1 Syntax: .modify speed #speed



Modify the running speed of the selected player. If no player is selected, modify your speed.



#speed may range from 0 to 50.
modify spell 1  
modify swim 1 Syntax: .modify swim #speed



Modify the swim speed of the selected player. If no player is selected, modify your speed.



#speed may range from 0 to 50.
morph 3 Syntax: .morph #displayid



Change your current model id to #displayid.
name 2 Syntax: .name $name



Change the name of the selected creature or character to $name.



Command disabled.
namego 1 Syntax: .namego $charactername



Teleport the given character to you. Either specify the character name or click on the player's portrait, e.g. when you are in a group.
neargrave 3 Syntax: .neargrave [any¦alliance¦horde]



Find nearest graveyard linked to zone (or only nearest from accepts any, alliance, horde faction ghosts).
NewMail 3 Syntax: .NewMail #flag



Send a new mail notification with flag #flag.
npcflag 2 Syntax: .npcflag #npcflag



Set the NPC flags of the selected creature to #npcflag.
npcinfo 3 Syntax: .npcinfo



Display a list of details for the selected creature.



The list includes:

- GUID, Faction, NPC flags, Entry ID, Model ID,

- Level,

- Health (current/maximum),

- Field flags, dynamic flags, faction template,

- Position information,

- and the creature type, e.g. if the creature is a vendor.
npcinfoset 3 Syntax: .npcinfoset



TODO: Write me.
object 3 Syntax: .object #displayid $save



Add a new object of type mailbox with the display id of #displayid to your current position. If $save is set to 'true', save the object in the database.
prog 2 Syntax: .prog



Teleport you to Programmers Island.
QNM 3 Syntax: .QNM #flag



Query next mail time with flag #flag.
random 2 Syntax: .random #flag



Enable or disable random movement for the selected creature.



Use a #flag of value 1 to enable, use a #flag value of 0 to disable random movement. Not yet implemented.
recall 1 Syntax: .recall $place



Teleport you to various towns around the world. $place defines the target location.



Available places include sunr, thun, cross, ogri, neth, thel, storm, iron, under, and darr.
reload 3 Not yet implemented.
revive 3 Syntax: .revive



Revive the selected player. If no player is selected, it will revive you.
run 2 Syntax: .run #flag



Enable or disable running movement for a selected creature.



Use a #flag of value 1 to enable, use a #flag value of 0 to disable running. Not yet implemented.
save 0 Syntax: .save



Saves your character.
security 3 Syntax: .security $name #level



Set the security level of player $name to a level of #level.



#level may range from 0 to 5.
setvalue 3 Syntax: .setvalue #field #value #isInt



Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.



Use a #isInt of value 1 if #value is an integer.
showarea 3 Syntax: .showarea #areaid



Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.
showhonor 0 Syntax: .showhonor



Display your honor ranking.
standstate 3 Syntax: .standstate #emoteid



Change the emote of your character while standing to #emoteid.
start 0 Syntax: .start



Teleport you to the starting area of your character.
subname 2 Syntax: .subname $Name



Change the subname of the selected creature or player to $Name.



Command disabled.
taxicheat 1 Syntax: .taxicheat #flag



Hide or reveal all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.



Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all routes.
transport 3 Not yet implemented.
unaura 3 Syntax: .unaura #spellid



Remove aura due to spell #spellid from your character.
unlearn 3 Syntax: .unlearn #startspell #endspell



Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.
unlearnsk 3 Syntax: .unlearnsk #parameter



Unlearn a skill of id #parameter for the selected character. If no character is selected, you unlearn the skill.
update 3 Syntax: .update #field #value



Update the field #field of the selected character or creature with value #value.



If no #value is provided, display the content of field #field.
wchange 3 Syntax: .wchange #weathertype #status



Set current weather to #weathertype with an intensitiy of #status.



#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.
worldport 3 Syntax: .worldport #map #position_x #position_y #position_z



Teleport to the given coordinates on the specified continent (map).
shuttdown 3 Syntax: .shuttdown seconds
cshuttdown 3 Syntax: .cshuttdown Cancels shuttdown
reset 3 Usage:

.reset stats

Resets all stats of the targeted player to their orginal values at level 1.

Please unequip all items and debuff all auras from the player before using.

.reset talents

Removes all talents of the targeted player.
maxskill 3 Usage: .maxskill

Sets all skills of the targeted player to their maximum values for its current level.
ticket 2 Syntax: .ticket on

.ticket off

.ticket #num

.ticket $character_name



on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.
delticket 2 Syntax: .delticket all

.delticket #num

.delticket $character_name


all to dalate all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.
whispers 1 Usage: .whispers on¦off

Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.
gocreature 2 Usage: .gocreature #creature_guid

Teleport your character to creature with guid #creature_guid.
goobject 1 Usage: .goobject #object_guid

Teleport your character to gameobject with guid #creature_guid
searchtele 1 Syntax: .searchtele $substring



Search and output all .tele command locations with provide $substring in name.
delobject 2 Usage: .delobject #go_guid

Delete gameobject with guid #go_guid.
targetobject 2 Usage: .targetobject [#go_id¦#go_name_part]

Locate and show position nearest gameobject. If #go_id or #go_name_part provide then loacate and show position of neares gameobject with gameobject tempalte id #go_id or name included #go_name_part as part.


Лучше быть нужным, чем свободным.
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Havchik
12.09.2006, 15:44  

ID пользователя #48
Зарегистрирован: 04.05.2005, 18:30
1:
Сообщений:: 275
Легкая версия( удобная таблица без движка сайта)
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Лучше быть нужным, чем свободным.
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Havchik
14.09.2006, 00:23  

ID пользователя #48
Зарегистрирован: 04.05.2005, 18:30
1:
Сообщений:: 275
.acct - показывает acces level вашего аккаунта
.addgo x- телепорт в нужную локацию( х - id)
.additem x- добавить предмет( х - id)
.addspw x- добавить спавна( х - id)
.announce сообщение- массовое сообщение для всех онлайн игроков
.aura x - добавляет ауру( х - id)
.bank - показывает что лежит в банке
.commands - показывает доступные вам комманды
.createguild имя гидмастера название гильды - создает гильдию
.delete - удаляет(не путать с убивает!!!) моба
.dismount - снимает перса с кобылы
.displayid x - меняет внешний вид вашего героя(сначала пишется id потом ч\з пробел номер)( х - id)
.distance - показывает дистанцию от вас до выбраного обьекта(клевый макрос для хантера )
.explorecheat - открывает всю карту
.gmlist - показывает гмов находящихся онлайн
.gmoff - убирает префикс перед вашим именем в чате(крутая замануха реально можно нарваться на гма и обматерить его, не зная кто он )
.gmon - тоже самое тока наоборот
.go x y z - перемещает вас по нужным координатам(чтобы узнать координаты надо набрать команду .gps)
.goname имя персонажа - перемещает вас к выбранному персонажу
.gps - показывае координаты по которым вы находитесь
.help - показывает доступные комманды
.info - кл-во онлайн плееров
.kick имя игрока - выкидывает выбранного игрока из игры
.learn x - учит спеллу, гм может использовать комманду .learn all выучить нужные гму спеллы - кто проверил отпишите!( х - id)
.learnsk #skill id# #level# #max level# - учит скиллу
.modify aspeed x - изменяет скорость ходьбы веперед, назад, плавания от 0 до 50
.modify bwalk x - изменяет скрость ходьбы назад(x - число)
.modify hp x - изменяет кол-во жизней(x - число)
.modify mana x - изменяет кол-во маны(x - число)
.modify rage x - изменяет кол-во ярости(для варов)(x - число)
.modify energy x - изменяет кол-во энергии( для рогов)(x - число)
.modify speed x - изменяет скорость ходьбы вперед(x - число)
.modify swim x - изменяет скрость плавания(x - число)
.morph x - изменяет модель ирока(x - id)
.name имя - изменяет имя выбраного героя(можно поиздеваться над кемнибудь написав ему имя NOOB )
.namego имя - перемещает выбраного игрока к вам
.prog - пермещает вас в programmers land
.recall x - перемещает вас в выбраный город, список городов: thun, ogri, cross, neth, thel, storm, iron, uder - писать вместо х
.save - сохраняет вашего героя
.showhonor - показывает ваш хонор, ранг
.start - телепорт в стартовую локацию
.taxicheat - открывает всех грифонмастеров
.unaura x - снимает с вас ауру( х - id)
.wchange x - смена погоды 1 - дождь, 2 - снег, 3 - песчанная буря, 0 - нет погоды
.shutdown х- выключение сервера через х секунд
.сshutdown - отменяет выключение сервера(непонимаю зачем нужна эта команда)
.reset - обнуляет все таланты, надо снять весь шмот и убрать все баффы
.maxkill - максимально увеличивает все оружейные навыки

Лучше быть нужным, чем свободным.
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